Our Covert Intervention Games studio team and trusted staff have been hard at work developing our core rules layers for A.R.C.: Shadow Wars and several factions fighting in a gritty dark world all around us -if you know where to look.
Part of the fun is creating a variety of factions for players to use... and lately that has a lot to do with ZOMBIES! So we thought we would share a little bit about what has gone on creatively to get our Corrupted Zombie Infection ready for prime time thus far.
(We love that the Center for Disease Control have a sense of Humor.)
Setting the Vision and Background
First we focused on what we envisioned in the Zombie genre to be and passed it around the background development and rules development teams to get their own ideas and feed back. We wanted our Zombies to be both scary and funny as they have been portrayed in books, movies and graphic novels. We asked for initial tone boxes from the background teams to see how they thought some of the infection could be explained.
Some of our best ideas which have already made it into the book were initial concepts on the physiology of the Zombie infection and how the infection progressed in an infected human until they 'turn' into a raging h'angry Zombie. Also of note was how we further developed why and how some of the various factions were trying to quietly identify the source of the infections and eliminate them.
Zombies units are varied by infection phase and other factors.
After a few rounds of creative discussion we realized some challenges of creating Zombies without making them seem either boring shambling hordes or limited in their options tactically.
We were able to further refine our Zombies into units based on different phases of the infection in the poor unfortunate host. the background matches well with specific rules to each phase and creating different tactical options the other factions will have to counter or become "food". Zombies are indeed scary!
We have a good mix of units already released or in development based on fast and slow zombies and some mutations in the infection based on pre-existing conditions within the zombie host. Like what would happen to someone with cancer/radiation treatments? what if they had certain genetic or personality traits? or what if they were a PsykWytch?
(Colorized concept art of the phases of infection in an average zombie)
"May your God help you if you make noise and Zombies are around the corner." - overheard at a games test between two players playing Reluctant Hero SWAT Teams as the Zombies got closer.
As a game company we know our games and our products hinge on our ability to create an immersive gaming experience for you. If the art work doesn't speak to you as gamers you are unlikely to try the game. We brought aboard concept artists after a chance encounter at a local coffee shop where after seeing some work in a different comic book.
A graphic novel style was exactly what we were looking for. You will see a lot more as we continue development. We are showing some of the artwork they helped to produce for our books as well.
(Initial Concept Sketch)
A.R.C. Corrupted Zombie Infection Game Play
We have been testing Zombies against the other Factions in A.R.C.: Shadow Wars and in every environment possible with both seasoned gamers and people completely new who have never played a tabletop war game in their lives.
The work put in over months has been fantastic as we tried scenarios on small 2'x4' in dense urban terrain which will fit easily on a dining room or coffee table, standard 4'x6' tables with a wide variety of terrain, and even did extended 12'x 4' tables to see if it continued to scale well;and if you are wondering -it did!
Some things to look forward to from our Corrupted Infection Zombie faction:
And of course the Zombie Miniatures!
Our Corrupted Infected Zombie Packs start with our characterful range of Force20 Zombies in two packs to allow players to get their hordes on the table:
Zombies from either group are full of character and paint up really easy.
We are adding more Zombies to the mix over time to fill out the ranks for those who love large hordes of zombies terrorizing the village on their local game table. We have planned for multiple poses and heads so you can pose them more than one way to get the most out of the models. If you have ideas for new zombie models we would love to hear feedback and we definitely read our feedback.
We can't get enough Zombie stuff going and think zombies should be fun and funny at times as well.
This song from Jonathan Coulton is worth the listen if you like zombies too. Have an awesome day!